HORIZON-CL4-2022-HUMAN-01-19
eXtended Reality Learning - Engage and Interact (IA) -
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HORIZON-CL4-2023-HUMAN-01-21 — Next Generation eXtended Reality (RIA)
HORIZON-CL4-2022-HUMAN-01-19 Uses XR to develop tools for education, training, and knowledge dissemination. It complements HORIZON-CL4-2023-HUMAN-01-21's application focus by targeting learning and training environments through XR solutions.
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HORIZON-CL4-2025-03-HUMAN-14 — Core technologies for virtual worlds (RIA) (Virtual Worlds and Photonics Partnerships)
Topic evolution
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HORIZON-CL4-2025-03-HUMAN-15 — GenAI4EU: Generative AI for Virtual Worlds: Advanced technologies for better performance and hyper personalised and immersive experience (IA) (AI/Data/Robotics & Virtual Worlds Partnerships)
Topic evolution
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HORIZON-CL4-2026-04-HUMAN-01 — Developing and demonstrating core technologies for Virtual Worlds and Web 4.0 (IA) (Virtual worlds Partnership)
Extended Reality Learning is the common topic
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HORIZON-CL4-2023-HUMAN-01-22 — eXtended Reality for Industry 5.0 (IA)
Connected via HORIZON-CL4-2023-HUMAN-01-21, not directly to the current topic.
HORIZON-CL4-2023-HUMAN-01-22 Supports the development of XR platforms integrating technologies like IoT, 5G/6G, and AI to deliver resilient and innovative industrial applications, complementing HUMAN-01-21's focus on advancing XR for cross-domain use.
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HORIZON-CL4-2023-HUMAN-01-23 — Supporting the emergence of an open human-centric Metaverse (CSA)
Connected via HORIZON-CL4-2023-HUMAN-01-21, not directly to the current topic.
HORIZON-CL4-2023-HUMAN-01-23 Aims to create open XR ecosystems for collaborative and immersive virtual environments. It shares HORIZON-CL4-2023-HUMAN-01-21 objective of developing interoperable XR tools for intuitive and realistic user experiences within extended and virtual spaces.
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HORIZON-CL4-2022-HUMAN-01-14 — eXtended Reality Technologies (RIA)
Connected via HORIZON-CL4-2023-HUMAN-01-21, not directly to the current topic.
HORIZON-CL4-2022-HUMAN-01-14 develops innovative XR applications integrating augmented reality, virtual reality, and human-machine interactions. It focuses on leveraging XR to enhance interaction, user experience, and real-world testing, aligning closely with HORIZON-CL4-2023-HUMAN-01-21 goal of advancing XR technology for societal impact
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HORIZON-CL4-2021-HUMAN-01-13 — eXtended Reality Modelling (RIA)
Connected via HORIZON-CL4-2023-HUMAN-01-21, not directly to the current topic.
HORIZON-CL4-2021-HUMAN-01-13 Explores large-scale XR models with enhanced interaction and context-awareness, integrating AI for better user engagement. It shares HORIZON-CL4-2023-HUMAN-01-21 emphasis on advancing XR capabilities through innovative hardware and model development.
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HORIZON-CL4-2021-HUMAN-01-25 — eXtended Collaborative Telepresence (IA)
Connected via HORIZON-CL4-2023-HUMAN-01-21, not directly to the current topic.
HORIZON-CL4-2021-HUMAN-01-25 Focuses on telepresence applications using XR for enhanced virtual collaboration in diverse environments. It aligns with HORIZON-CL4-2023-HUMAN-01-21's scope of improving XR systems for professional and social setups.
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ICT-25-2018-2020 — Interactive Technologies
Connected via HORIZON-CL4-2023-HUMAN-01-21, not directly to the current topic.
ICT-25-2018-2020 Develops technologies enabling more natural human interaction, such as Augmented Reality (AR) and Virtual Reality (VR), focusing on applications in healthcare, education, and manufacturing. It focusses on interactive and immersive technologies that closely aligns with HORIZON-CL4-2023-HUMAN-01-21's emphasis on advanced XR tools and cross-domain applications.
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ICT-24-2018-2019 — Next Generation Internet - An Open Internet Initiative
Connected via HORIZON-CL4-2023-HUMAN-01-21, not directly to the current topic.
ICT-24-2018-2019 focuses on human-centric technologies, including XR, to improve inclusiveness, user experience, and trust in digital environments. It has similar goals as of HORIZON-CL4-2023-HUMAN-01-21 to create trustworthy and user-centered XR systems.
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HORIZON-CL4-2025-03-HUMAN-17 — Specific support for the Virtual Worlds Partnership and the Web 4.0 initiative (CSA) (Virtual Worlds Partnership)
Connected via HORIZON-CL4-2023-HUMAN-01-21, not directly to the current topic.
This is stated in the call text
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HORIZON-CL4-2021-HUMAN-01-14 — eXtended Reality for All – Haptics (RIA)
Connected via HORIZON-CL4-2025-03-HUMAN-14, not directly to the current topic.
Topic evolution
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HORIZON-CL4-2021-HUMAN-01-28 — eXtended Reality Ethics, Interoperability and Impact (CSA)
Connected via HORIZON-CL4-2025-03-HUMAN-14, not directly to the current topic.
Topic evolution
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HORIZON-CL4-2021-HUMAN-01-06 — Innovation for Media, including eXtended Reality (IA)
Connected via HORIZON-CL4-2025-03-HUMAN-14, not directly to the current topic.
Topic evolution
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HORIZON-CL4-2025-04-DIGITAL-EMERGING-01 — Advanced sensor technologies and multimodal sensor integration for multiple application domains (IA) (Photonics Partnership)
Connected via HORIZON-CL4-2025-03-HUMAN-14, not directly to the current topic.
Activities on virtual worlds will be called for in HORIZON-CL4-2025-03-HUMAN-14 and should be addressed there.
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DIGITAL-2026-AI-09-VIRTUAL-TESTBEDS-STEP — Virtual worlds test beds
Connected via HORIZON-CL4-2025-03-HUMAN-14, not directly to the current topic.
The DEP Topic on VW provides world-class testbed facilities to validate, test and experiment with virtual worlds technologies in real conditions and environments. Overlap regarding the targeted stakeholders, research organisations must also be part of the DEP consortium.
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HORIZON-CL4-2026-04-HUMAN-02 — Web 4.0 architectural framework and Open Internet Stack applications for virtual worlds (RIA)
Connected via HORIZON-CL4-2025-03-HUMAN-14, not directly to the current topic.
Collaboration and synergies with initiatives such as Virtual Worlds, Web 4.0, 3C, Open Internet Stack, Digital Commons initiatives.
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HORIZON-CL4-2025-03-HUMAN-16 — Drive the evolution of the internet towards open and interoperable Web 4.0 and Virtual Worlds: building blocks in priority areas (RIA) (Virtual Worlds Partnership)
Connected via HORIZON-CL4-2025-03-HUMAN-15, not directly to the current topic.
This topic is also carried under the Virtual Worlds partnership; connections between all the Virtual Worlds topics are expected
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Call text (as on F&T portal)
View on F&T portalExpected Outcome:
Proposals are expected to contribute to the following outcomes:
- To develop innovative eXtended Reality applications for learning, training and education
To test and support take-up of proven, successful eXtended Reality tools, making Europe a leader in cutting-edge technologies for education.
Scope:
eXtended Reality, combining human-machine interactions with real, mix, augmented and virtual environments, allows for higher engagement with teaching material and more efficient interaction with complex problems or new environments. Proposals will make use of XR technologies to develop and test virtual tools for teaching and learning.
The selected proposal will create a European reference platform on learning and teaching with XR with the aim to:
- develop, apply and test the use of eXtended Reality technologies, in education , such as for virtual field trips, content creation and exploration (STEM, history, etc.), awareness of climate changes and biodiversity challenges, training of young professionals and upskilling (such as but not limited to healthcare and medical, manufacturing, construction and engineering), distance and blended learning, accessibility and inclusion;
- provide access to teachers, students, parents and school administration to a reference platform where they can find educational solutions appropriate for their educational needs;
- build a focal point where the EdTech and XR community (including SMEs, start-ups, companies, academia/research community, learning and instructional designers, social innovators) can share/market their existing digital educational XR solutions, including those developed in the context of EU funded projects;
- further support digital start-ups, SMEs and industry active in the sector through Financial Support for Third Parties actions allowing them to further advance early prototypes of XR educational solution to a market-ready product, with the overall aim to populate the on-demand education platform;
- build upon and link to existing relevant initiatives, including for instance existing platforms, catalogues or repositories;
- reach out to potential user groups through awareness-raising and communication activities to boost the use of the platforms.
The project will be populated with FSTPs and smaller projects such as:
- FSTP projects for fully developed, tested and ready-to-deploy digital learning solutions/apps using XR;
- FSTP XR for education projects including Mini-Piloting projects/schools to be used for user-tests/examples/communication
The actions should select these small scale projects through the use of financial support to third parties. A minimum of 60% of the EU funding of the action should be allocated to the financial support of these third parties, typically of the size of EUR 150 000 to 300 000 per third party and a duration of about 9 to 12 months. Financial support to third parties should in line with the conditions set out in the General Annexes.
In order to facilitate the integration with existing IT systems and policies, the EU XR platform for education should only accept XR content, tools and solutions based on open standards, such as OpenXR and WebXR and should offer publicly available access to XR content, tools and solutions, without passing through app stores.
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Activities are expected to start at TRL 4 and achieve TRL 6-7 by the end of the project – see General Annex B.
News flashes
Submissions to call HORIZON-CL4-2022-HUMAN-01
A total of 106 proposals has been submitted to the call HORIZON-CL4-2022-HUMAN-01, which closed on 5 April 2022. These proposals, of which the evaluation will be organized over the coming weeks and months, were submitted to the following topics:
HORIZON-CL4-2022-HUMAN-01-03 - Internet architecture and decentralised technologies (RIA)
9 proposals (indicative budget 22 EUR million)
HORIZON-CL4-2022-HUMAN-01-05 - Next Generation Safer Internet: Technologies to identify digital Child Sexual Abuse Material (CSAM) (RIA)
1 proposals (indicative budget 2 EUR million)
HORIZON-CL4-2022-HUMAN-01-07 - NGI International Collaboration - USA and Canada (RIA)
4 proposals (indicative budget 6 EUR million)
HORIZON-CL4-2022-HUMAN-01-14 - eXtended Reality Technologies (RIA)
67 proposals (indicative budget 19 EUR million)
HORIZON-CL4-2022-HUMAN-01-19 - eXtended Reality Learning - Engage and Interact (IA)
25 proposals (indicative budget 21,5 EUR million)
Submissions to call HORIZON-CL4-2022-HUMAN-01
A total of 106 proposals has been submitted to the call HORIZON-CL4-2022-HUMAN-01, which closed on 5 April 2022. These proposals, of which the evaluation will be organized over the coming weeks and months, were submitted to the following topics:
HORIZON-CL4-2022-HUMAN-01-03 - Internet architecture and decentralised technologies (RIA)
9 proposals (indicative budget 22 EUR million)
HORIZON-CL4-2022-HUMAN-01-05 - Next Generation Safer Internet: Technologies to identify digital Child Sexual Abuse Material (CSAM) (RIA)
1 proposals (indicative budget 2 EUR million)
HORIZON-CL4-2022-HUMAN-01-07 - NGI International Collaboration - USA and Canada (RIA)
4 proposals (indicative budget 6 EUR million)
HORIZON-CL4-2022-HUMAN-01-14 - eXtended Reality Technologies (RIA)
67 proposals (indicative budget 19 EUR million)
HORIZON-CL4-2022-HUMAN-01-19 - eXtended Reality Learning - Engage and Interact (IA)
25 proposals (indicative budget 21,5 EUR million)
Please note that the submission system opening for this call has been postponed to 21 December 2021.
Please note that the submission system opening for this call/topic has been postponed to 21 December 2021.
Please note that the submission system opening for this call has been postponed to 21 December 2021.
Please note that the submission system opening for this call/topic has been postponed to 21 December 2021.
Opening date: 2021-12-21 (4 years ago)
Closing date: 2022-04-05 (4 years ago)
Procedure: single-stage
Budget: 21,500,000
Expected grants: 3
Contribution: 5,000,000 - 8,000,000
This call topic has been appended 6 times by the EC with news.
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HORIZON-CL4-2022-HUMAN-01
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Timeline
Call published · 30 Sep 2024 (2 years ago)
All expected milestones for this call have passed.
Work programme published
16 Apr 2021 · est.
Call opens
21 Dec 2021
Call closes
05 Apr 2022
Outcome expected
05 Sep 2022 · est.
Grant agreement signed
05 Dec 2022 · est.
Call published
30 Sep 2024
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Work programme published Estimated
16 Apr 2021 · 5 years ago
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Call opens
21 Dec 2021 · 4 years ago
Submissions can be made from this date.
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Call closes
05 Apr 2022 · 4 years ago
Deadline to submit a proposal.
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Outcome expected Estimated
05 Sep 2022 · 4 years ago
The maximum time to inform applicants of the evaluation outcome is five months after the call closes.
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Grant agreement signed Estimated
05 Dec 2022 · 3 years ago
The maximum time to sign the grant agreement is three months after applicants are informed of the outcome.
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Call published
30 Sep 2024 · 2 years ago
This topic was first published in TopicTree.
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